Portfolio — 2026
Narrative Designer · VR Developer · Artist
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View my workSelected Work
Anemoia
Created for my Spring 2026 DNID English Capstone course. A VR narrative experience exploring memory, family, survival, and gender dysphoria through the lens of nostalgia for a time never truly lived.
View design narrative →Paperworkx
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View project →Spruce
Created for the Spring 2026 Design Jam at the University of Pittsburgh. Using the given theme of "playgrounds", my team created a hypothetical series of playground modules that connect to provide park amenities. There is a mobile application included as well, allowing for families to meet people in their local communities and view information about nearby playgrounds.
View project →Arduino Anomaly Detector
Created as a final project for DNID. Using an Arduino controller, we assembled a device with a GPS module to construct a physically interactive ARG narrative experience. Programmed using the Arduino IDE software application.
View project →SCI Capstone
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View project →MACHINA : GENESIS
3D Immersive Simulation game heavily inspired by the original Deus Ex, with a wasteland world inspired by Fallout. Themes of self-discovery, finding your place in the world, the ethics of artificial intelligence, societal issues of the digital age, recovery, and making peace with the past.
View project →About
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